With a goal of using RPGmaker's base system to save me several hundred hours of development time, and a goal (calculated from making the first hour of gameplay) of 36 months of development time for the end-game, but it's becoming clearer and clearer that I'm still a year off!īugfixes alone are taking up a huge portion of my time I hadn't expected(but clearly are needed to keep things running smoothly!), not to mention stuff like art studies which are clearly needed but not exactly progressing the base game. I have a carefully planned scope of roughly 40 hours of action-rpg + time-management style gameplay planned out. I could easily lose 4-5 hours just implementing a single new combat skill if I run into even a tiny unexpected issue. For a normal visual novel the scope is tight, a LOT of work still, but tighter scope, you're not going to be spending a lot of time outside storyline. And still only 20% complete! I'm falling behind now! The goal is 33% by the end of the year! Panicccccccccc!īut really, I think a big part of this is that scope increase is a bitch. I mean, I did basically that, but for a solo developer I really wouldn't recommend it as much. there won't be too many amateur devs that pass. If we consider that most games fail already in the writing department and add in another hurdle in making a good gameplay system that synergizes with the plot, well. The most common being some kind of "sandbox" that is totally empty and railroads you into triggering the next event at a specific location at a specific time with nothing happening at other places until you do. The reason most people on this site balks at any kind of gameplay is because the vast majority of non-VN porn games are incredibly shitty. If writing a good story is hard, making fun gameplay is like rocket science. If you have a gameplay system that feels like an obstacle to get to the pussy, the whole concept is wrong.
What I mean is actual gameplay that you would play even without any porn at all. People who actually want to play like a competent platformer that also happens to have tits in it are a tiny minority.Ĭlick to expand.From a financial perspective, that's mostly right.īeing a horny bastard and a life long gamer, it makes me sad that there are so few porn games with legit gameplay. Some people care more about the story than the porn and vice versa, but those are the ingredients most people are looking for. What most people want in an adult game is hot sexual content and a decent story and characters. Because chances are, those minigames suck dick.īut it isn't just about the devs' inability to design good gameplay systems, it's also that most people are not looking for that in the first place.
Or why you see cheat mods instantly spring up to circumvent minigames. It's actually hard to design a rewarding gameplay loop that isn't too grindy, boring and tedious. That's why you see so many failed sandbox games. That's why most people focus on making their game just a delivery mechanism for story and porn, instead of incorporating actual gameplay besides "choose between these two dialogue options." Michael zombies roblox.For the vast majority of people, making good porn is a lot easier than making a good game.